Starship Troopers Terran Ascendancy Game Cheats


Contents DescriptionStarship Troopers: Terran Ascendancy is a real time strategy game based upon on the movie Starship Troopers and the original novel by Robert A. Heinlein.This is one of the few strategy games where you cannot build a base and recruit units. Instead you lead up to three squads into combat. Each squad contains a leader, five soldiers and one specialist (medic, engineer, PSI for detecting hidden bugs, MIST-Trooper as a sniper).
During a mission there is no reinforcement and you are outnumbered by the bugs. The enemy units are not very intelligent, but they use their own special abilities like splitting acid and are very powerful.
There is a wide range of enemies, from simple close-range fighters to suicide units, artillery bugs and even human soldiers. The mission objectives are also different. From simple hunting missions up to escorts or the capturing of bugs.The game also have a RPG part. Surviving soldiers gain experience points for each killed bug / destroyed bug holes. By and by the soldiers increase their states and acquire higher ranks.
Better battle suits (armor) and stronger weapons are only available for soldiers with high ranks. The basic soldier (called Cap Trooper) have no armor and is an easy prey for the bugs. Besides the experience points you gather upgrade points for your equipment for e.g. Increase the damage of the weapons. Another aspect of the RPG part is that you can equip each of your soldiers individual with up to two different weapons and two tech-items (like bombs or toxic gas).The graphic of the landscape is low on details, everything looks post apocalyptic. Much better is the combat graphic and the explosions.
The cutscenes are made with the in-game graphic. Besides the sound effects your soldiers all have a voice to confirm your orders.PlotThe game is divided into three acts following the player's platoon from the start to the end of the war.Act 1On October 18 2369, the player's platoon is first deployed to Klendathu at the start of the war only for the mission to end with a general retreat. The player's platoon, however gets stranded during the evacuation and is forced to deal with Plasma bugs to facilitate extraction, while saving any allied MI squads in the area. Shortly after Klendathu, on November 23 2369,the player's platoon is sent to Zegema Beach to extract a supply convoy in the area. Shortly after Zegema Beach, the player's platoon is deployed to the Arachnid Quarantine Zone in Dantana to save the local civilians in the area, while capturing a live Arachnid specimen in the process on January 20, 2370. The last two missions for this act take place in Planet P on February 28 and March 1, 2370, where the player is deployed to secure Whiskey Outpost while capturing further bug specimens.
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Starship Troopers Terran Ascendancy Game Cheats 1
The act ends with the player's platoon in a cave labeled 'Bug City,' where the player's platoon facilitates the capture of the Brain Bug.Act 2Five months have passed since the capture of the Brain Bug, and Arachnid Egg Fall Clusters have been attacking various planets in Terran-controlled space. The player's platoon was tasked with escort missions for Internal Security's officer Major Alexander Bishop, while repelling an Arachnid invasion of Mars, attempting to recapture a colony called New Wellington from the Arachnids for morale purposes, as well as learning the true nature of how the Arachnids were able to efficiently attack the Terrans especially with a key food processing facility and the loss of two key military research bases. Bishop and the player's platoon is deployed to Axel 6, a small mining outpost with very little strategic value to exfiltrate the commanding officer of the base as a potential witness. Major Bishop and the player learn that a high-ranking Federation officer, Colonel Holland, has been leaking intelligence of the major Terran bases to the Arachnids via the captured Brain Bug, in hopes of uniting humanity with the bugs. Bishop and the player's platoon succeed in killing Holland and the captured Brain Bug while saving scientists who were witnesses to Holland's treachery. Despite the nature of Holland's behavior, the Terran Council decide to cover up Holland's death for morale purposes and finish the battle.Act 3As of September 20, 2371, the Federation has managed to create new weapons and technology for use against the Arachnids and has begun a counter-offensive against the Arachnids to ensure the end of the war.
The player's platoon was tasked with rescue missions for stranded Mobile Infantry troopers on Planet P, as well as students from a military academy used to train Psychics on the planet Sirius 3, and recovering ancient teleportation technology on Planet G. Shortly after the success of the mission, the player is sent to Klendathu for the second and last time to search for an Arachnid Queen. Utilizing psychic troopers to track the queen, as well as reverse-engineered teleportation devices for extraction, the player's platoon fights through arachnid forces to plant Nova bombs in the hive and manages to escape the cavern before it explodes. The war ends on New Year's day of 2372, with the Terran military celebrating their victory.Mission BriefingsThe following are mission briefings given through out the campaign missions: Mission 1 - Bughouse IWalkthrough - Mission 1- Bughouse IFull Walkthrough by Leafonthewin Story22:15 October 18th 2369UPDATENow that the Terran Council has declared war against the arachnids of Klendathu, Command HQ has mobilized a massive invasion force.Six Mobile Infantry divisions are about to deploy from orbit and devastate the main arachnid population centers.
Tac-Recon have detected plasma launches from the planet surface. Analysis indicates that these launches are random, and present no danger to MI dropships.Our assault will commence at dusk when the arachnids will be sleeping.
We're going to give these bugs a wake up call they'll never forget.Mission Briefing:Starship: TFT Valley ForgeOperation: BughouseMission Sector: 470Good evening, Lieutenant, this is your Battalion Commander speaking, Colonel DuBois. The Valley Forge is currently in orbital formation above Klendathu.Klendathu has been confirmed as the arachnid homeworld, and is populated by millions of bugs. Xenographic samples indicate that the majority of the bugs will be dormant when we strike, and surface encounters will be minimal.Your strategic objectives are as follows:Your strike team will deploy as part of the first wave. Your objective is to eliminate all arachnid hostiles from your mission sector, before the main landing force is launched. Your team is to sweep through the mission sector,locate all arachnid tunnel entrances and destroy them.Make sure you leave no tunnel entrances open behind you. As you progress through the mission sector, search for and destroy any surface dwelling arachnids.Once you have achieved these objectives, contact Fleet Liaison to organize retrieval of your team.Proceed now to assemble your strike team.Summary of Objectives1. Destroy all arachnid tunnel entrances.2.
Eliminate any arachnid hostiles from mission sector.3. Minimize casualties.DebriefingGood work, Lieutenant, your mission objectives were all successfully achieved.We are temporarily unable to retrieve you from your mission sector.
Your orders are to standby at your current co-ordinates until you receive further orders. Stand firm Lieutenant, help is on the way.Mission 2 - Bughouse IIWalkthrough - Mission 2- Bughouse IIFull Walkthrough by Leafonthewin Story02:50 October 19th 2369UPDATEThree hours after the launch of Operation: Bughouse, Command HQ has ordered a general retreat of all Terran forces.The bugs have responded with a furious counter-attack, and MI strike teams have been beaten back on all fronts.Fleet retrieval efforts are being hampered by the escalation of arachnid plasma launches.
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