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Is video game developed by Infinity Ward nad published by.It was released on November 10, 2009 for Windows.This game is simply a masterpiece with big M. In my opinion, Call of Duty Modern Warfare trilogy was the best that CoD could've bring us, because since CoD: Ghosts, it started to suck.

Anyway, I can recommend not only this one, but whole MW trilogy to everybody.we provided Call of Duty: Modern Warfare 2 PC Game with pro account of mediafire(without ads, direct link) under 4 GB.Is this game is free and for Pc? Yes this game is free video game and for Computer. Please see below screenshots and system requirements to understand you, Can you able to play this game on pc? So after check out download, Install, play and Enjoy!Now Check Out Below Download link,download game and enjoy!According to me Download InstallPlayEnjoy!You can also Download Call of Duty: Modern Warfare 2 PC Free Download Full Version Game Screenshots. OS: Microsoft Windows XP/vista/7/8.

CPU:Pentium 4 @ 3.2 GHz/AMD Athlon 64 3200+. RAM:1 GB. Video Card:256 MB NVIDIA GeForce 6600GT/ATI Radeon 1600XT. HDD:12 GB Free Disk SpaceHow to Download and Install Call of Duty: Modern Warfare on PC?Most important question is how to download this game from my website?

You can download this game in following steps. First download COD: Modern Warfare 2 by click on download link. Extract the file using ' Winrar' or ' 7-zip'. Please extract only 1 part. Open ' Call of Duty Modern Warfare 2 CheckGamingZone' Folder.

Click on Setup.exe and Install it. After that, go to game directory where you installed the game. play the game, by click on ' CodMW2' icon. All Done, 100% Working. CGZ All About Games!

Call of Duty: World at WarDeveloper:Publisher:Platform:Released in US: November 10, 2008Released in EU: November 14, 2008Released in AU: November 12, 2008Released in KR: December 12, 2008This game has.This game has.This game has.This game has.This game has.This game has.This game has.This game has.This game has.World at War heads back to all that World War II business after the success of. Highlights include flamethrowers, co-op and an inexplicable minigame called Nazi Zombies which has.

Contents.Cut WeaponsSome weapons are inaccessible and unavailable without using console cheats.Dirty HarryAn M1911 pistol that fires Rifle Grenades. Normally only used when downed with the Suicide King Death Card enabled, but it can be used as a normal weapon if obtained through use of console commands. The drawing animation is identical to that of the regular M1911, except slowed down. The sprinting animation also looks as if the gun was a rifle, as the player's left hand will be floating far ahead of the gun, as if holding an invisible foregrip of the weapon.BRAAAINS.The 'weapon' used by the shambling undead in Nazi Zombies mode. It has proper first person animations and works perfectly as a player weapon, and these animations were featured for three brief moments. Sorry, your browser either has JavaScript disabled or does not have any supported player.You can or to play the clip in your browser. Unused voice lines in Der RieseIn the sound files for Der Riese, there are 78 unused voice lines from five different voice actors, portraying four different characters.

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A few of these voice lines are identical to ones found in the final version of Der Riese, although the voice actor is different.Player0's folder contains voice files from two different voice actors. 38 of his 48 voice lines are from a young-sounding male with an American accent. This actor's lines relate to crawlers, dogs being stronger, the power being off at the start of the game, monkey bombs, the Pack-a-Punch machine, Carpenter, shooting limbs from zombies, feeling sick from teleporting, and obtaining the Bowie knife. The remaining 10 voice lines come from a deeper, more gravelly American voice, reminiscent of Dempsey.

These voice lines relate to the teleporter countdown when linking them up, and asking for help with linking them up.Player1 is very reminiscent of Nikolai; he has a slightly raspy Russian voice, and is potrayed as an unintelligent, lazy, alcoholic. He has 10 voice lines in total, all relating to the teleporter countdown when linking them up, and asking for help with linking them up, just like one of player0's voices. In one of his voice lines, he calls Richtofen by his name, asking him to link up the teleporter. This possibly indicates that these voice lines are from voice actors who were meant to play the four characters in the final game, rather than being used for a new set of characters.

However, it doesn't seem to make sense how these files were included in the Der Riese sound files, considering that these characters were introduced in Shi No Numa.Player2 is a male with a Japanese accent, like Takeo, except his voice is slightly deeper and raspier, and somewhat calmer. Like player1 and Nikolai, player2's mannerisms are similar to Takeo's, although he doesn't seem to be as stereotypically Japanese as final Takeo is; he doesn't have as many 'deep' sayings, nor does he talk about things like honor. His 10 voice lines all relate to the teleporters, just like player1.As you might expect, player3 is very similar to Richtofen.

His 10 voice lines also relate to the teleporters.Below are some examples of each voice actor's lines.CharacterVoice filePlayer0 (1) (Dempsey). Sorry, your browser either has JavaScript disabled or does not have any supported player.You can or to play the clip in your browser.Unused Multiplayer RanksReturning from are most of the unused rank icons. The first three rank icons seem to be early versions of the rank icons. The next five rank icons appear to be lower quality versions of the respective existing rank icons, and it seems that there was going to be gold versions of the eagle, star and double-bar rank icons. Symantec system recovery 2011 disk iso image. The two unused red & gold rank icons that were present in Call of Duty 4: Modern Warfare have been removed from the game files for unknown reasons, though the diagonal style of was used as a template for the first three ranks in multiplayer.The most notable unused rank icon is the Treyarch logo icon. Had the icon been used, one can only assume that it was meant to be part of a specially coded system that would have had the Xbox Gamertags/PSN usernames of all Treyarch employees on record, which would subsequently allow the game to apply the special rank icon for the employees.

Unfortunately, the Treyarch rank icon never made it into the game.Tank WarA cut gametype. Little is known about it, being the only thing that proves its existence is audio files of the announcers two unused APCs. According to the name, and the voices from the announcers the gametype was going to be based around armored warfare. Not only does the voice acting remain but three armored cars remain also one for the Marines, one for the Japanese, and one for the Germans.File nameAudioNotesGE1mcsurvival00.wav. Sorry, your browser either has JavaScript disabled or does not have any supported player.You can or to play the clip in your browser.PayloadPayload is a cut zombies game mode. Players would have had to escort a payload under time pressure. Scripts and a.map file can be found in the mod tools.

The presence of the.map file suggests that there would have been a specific map designed for this game mode.Payload.str REFERENCELANGENGLISHNotesOBJECTIVEEscort The PayloadTIMERZombie Timer:FAILEDMission failed. You did not kill enough Zombies.MASTERYou have become the MASTER OF UNLOCKING!Unused Vehicles Crusader. To do:Where does this come fromA remote controlled German demolition vehicle. Some vehicle scripting, references to a deleted model builddeathmodel( 'vehiclegertrackedgoliath', 'vehiclegertrackedgoliath' );, a file (goliath.gsc) and a remains of a planned compass icon (buildcompassicon;) still exist.M4 ShermanThe M4 Sherman tank has three unused models. The first one has an M2 Browning machine gun on it which may have been for Tank War. The second one was equipped with deep wading gear.

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The third has winter camouflage that was definitely for the Holland level. The Luftwaffe's unused helmet.VolkssturmFiles referring to them can be found along with a headless model. According to Wikipedia, they were a German national militia formed during the last months of World War II and fought in the Battle of Berlin, so they would most likely be found in the missions Ring of Steel, Eviction, Heart of the Reich, and Downfall.Cut MapsThere were several single and multiplayer levels that were made but later scrapped for various reasons. There are no unfinished playable levels, but there are leftovers and traces in the game files and SDK.Campaign TrainingA more traditional training mission, reminiscent of the original's, and Call of Duty 3's, training sequences. Level scripts and four screenshots are present in the mod tools, as well as some audio files, (though these are just ambient sounds) remnant in the final game. In the screenshots, we can see that at this point in development, character models from Call of Duty 3 were still being used. The Obstacle course in Training.FlyThough it's tempting to assume this is an early version of pbyfly, it is in fact a completely different mission.

Script files for the mission can be found in the mod tools, which are appreciably well annotated. The level is reasonably complex, as the player can change its course, depending on whether they prevent intelligence from reaching the enemy.Event 1 – Scout the SouthThe player starts in a plane, with markers spread around the map for players to get a feel for the controls. The plane flies over the beach which the player sees their allies storming. Interestingly, the player would have seen a scout plane at this point. If they chose to destroy it, less reinforcements would be called later in the level.Event 2 – Support the Ground TroopsThe player is joined by their squad, with red smoke marking out targets. The player then flies over and destroys enemy instalments with their machine gun and rocket launcher.

These instalments are guarded by AA guns, which the player must evade. While this is occurring, ground troops will be storming enemy positions.Event 3 – DogfightingThe player is alerted to the presence of Japanese planes, when the player is required to fight off a set number of planes. As mentioned in event 1, the number of enemies here is determined by whether the recon plane was allowed to escape.Event 4 – Refuel and RestockThe player flies back to the airfield, where an in-game cutscene will take over. The plane is refuelled and restocked. The plane is then orientated so the player can resume control of the plane.Event 5 – Clean out Bloody Nose RidgeThe player is attacked as they assault the ridge.

If the player follows the road to the north of the ridge, they are able to stop a convoy, stopping a call for reinforcements. Once the player has killed all enemies and destroyed all guns on the ridge, when the player is instructed to drop the napalm loaded in the refuelling sequence. Section of a town in Holland part 3.RhinelandThree levels from the cancelled British campaign.

Only level scripts and some textures remain.' Reinforcements En Route' (Prologue)An introduction to the game that replaced training before being itself cut. The level would have started with the player being awoken, alerted by an officer that Japanese forces were approaching and they were low on supplies. The player would have then fought off three waves of Japanese soldiers. The level would have either ended with the player running out of ammo or a timer running out. The level script, a file in the soundaliases folder, some animations, and a string file remain.Prologue.str REFERENCELANGENGLISHNotesINTROSCREENTITLE'Reinforcements En Route'INTROSCREENDATEMay 29, 1945INTROSCREENPLACESomewhere Dark and Far From HomeINTROSCREENINFO1st Marine Division - Dog Companysee3Mentioned in the progress tracker. Would have been the third mission based in Seelow, meanwhile there is only two in the final game.

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No mention of it is otherwise found in the mod tools or the final game.oki1Mentioned in the progress tracker. The first level based in Okinawa is Blowtorch & Corkscrew, and this has codename oki2. A very basic script file and some assets (such as the skybox) are found in the mod tools.Multiplayer AtollMarine Raiders vs. Imperial Army.The following strings are found in mpui.str in the mod tools:REFERENCELANGENGLISHATOLLAtollDESCMAPATOLLSmall-medium pacific island.

Great for Free-for-all, Team Deathmatch and War.A loadscreen and minimap can additionally be found in the game's files:. Overhead view of Cavern.CrossingA remnant of this map can be found in mpui.str. (simply 'Crossing' with reference CROSSING) We can also find mpcrossing.csv in zonesource. Mpcrossing.gsc exists, but it is a copy of an early version of mpdownfall.gsc. (or only part of it was taken)DocksMarine Raiders vs.

Imperial Army. Only text strings, loadscreen and minimap remain. Replaced with 'Sub Pens' in the final game.

Though a very similar map, called Shipyard, was due to appear in Black Ops, this was also later cut. Overhead view of Wetlands.BroadsideRed Army vs. Mpbroadside.gsc can be found, as well as mpbroadside.csv in zonesource.The following strings are found in mpui.str:REFERENCELANGENGLISHBROADSIDEBroadsideDESCMAPBROADSIDEThe Broadside mapThe last string is obviously a placeholder.CassinoRed Army vs. Probably a remake of 'mpcassino' from.

Only the map scripts still exist.LagoonMarine Raiders vs. Imperial Army.

Only the map scripts still exist.StruggleRed Army vs. Only the map scripts still exist.TrenchesRed Army vs.

Only the map scripts still exist.NightfireAccording to Community Manager Josh Olin the map Nightfire was intended to be in the retail game but was left unfinished due to time constraints. Among those remains is a early minimap. To do:Hi-resolution screenshots of the neutered version of the gameAccording to the, the usage of unconstitutional symbols (Nazi symbolism, basically) is forbidden outside of certain contexts such as research and teaching. As a result, the swastikas and other explicit references to the Nazi regime were removed from the German version of the game.In addition, the blood and gore was severely toned down, and both the final FMV sequence and the Nazi Zombies mode were deleted entirely.You can see a direct comparison of both versions of the game.

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